Where Can I Buy It?
2nd Edition Core Rules and Bestiary can be purchased in pdf or physical formats through DTRPG via the links below. First edition version of Far Away Land are available on the itch dot io page listed via the links below...
- Second Edition Books
What's the Difference Between First and Second Editions?
Second Edition seeks to improve on the existing rules contained in first edition by simplifying some of the mechanics (for example, Actions are simplified in second edition). Second edition also provides additional playable heritages for PCs, revised monsters, and improved and expanded subsystems (like magic).
The lore of Far Away Land has also been greatly expanded in Second Edition and the Book of Lore (which is compatible with both editions) provides stories, maps, epic poems, adventure locations, and tons more content.
What is the Far Away Land Role-Playing Game?
Far Away Land (FAL) is a fantasy tabletop role-playing game with elements of sci-fi, horror, humor, and pop-culture. FAL is focused on storytelling, dice rolling, and old school play. The rules are streamlined and simple so that brand new gamers and veteran gamers alike can pick it up and play.
How to Play Far Away Land
Far Away Land uses a simple d6 mechanic where players roll a handful of six-sided dice and take the high roll. That roll is then compared with a target number or opposed roll. Bonuses and penalties can be added to increase/decrease the number of dice rolled. Optional rules allow GMs and players to expand and contract and house-rule as they see fit.
- 3 Stats determine base scores.
- Boons and Flaws add bonuses and penalties to Stat rolls.
- Magic is spell-based and elegant.
- Combat is fast and brutal.
- Optional rules like Battle Scar can stave off death but leave PCs permanently maimed.
- Creating a PC is open, fast, and flexible. Players can create any type character they can imagine.
- You can get the first Edition Quick Start Rules for free here!
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